AI-spelersysteem
Slimme automatisering en levensecht gedrag voor events, farmen en PvP.

Overzicht
A complete AI player system for a High Five server that needed its world to feel populated around the clock without inflating real online numbers dishonestly.
De uitdaging
New servers feel empty at off-peak hours, which hurts retention. Off-the-shelf bots move in straight lines, stack on one spot and are trivially obvious - they make a server look worse, not better.
Onze oplossing
We built AI players driven by behavior trees and per-profile configuration: class-appropriate skill use, party formation, geodata-aware pathfinding, believable farming routes and event participation. Population scales by zone and time of day, and thins out automatically as real players arrive.
Kernfuncties
- Human-like behavior and rotation
- Auto farming and resource management
- Smart target selection and pathfinding
- Event participation and PvP support
- Customizable AI profiles
- Safe, rule-respecting design
Deze case study beschrijft het type en de omvang van het werk dat L2Developers oplevert. De details zijn representatief.
Volgend projectDynamische missies

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