イベントClassic2022
カスタムイベントエンジン
スケジュールされたイベントとオンデマンドのイベントを実行するための設定可能なエンジン。

概要
A reusable event framework for a Classic server that was maintaining a dozen separate one-off event scripts.
課題
Every event was its own script with copy-pasted scheduling, rewards and announcements. Fixing a bug meant fixing it a dozen times.
私たちの解決策
We built one event engine handling scheduling, registration, teams, scoring, rewards and announcements, with events defined as small config-driven modules. Existing events were ported onto it.
主な機能
- Unified scheduler and registration
- Team, arena and free-for-all modes
- Configurable scoring and rewards
- Announcement and countdown system
- Event modules in a few dozen lines each
- Admin start/stop/force controls
このケーススタディは、L2Developers が提供する作業の種類と規模を説明しています。詳細は代表的な内容です。
次のプロジェクトフルサーバー構築

