이벤트Classic2024
Chaos Rift
동적 난이도와 에픽 보상을 갖춘 인스턴스형 PvE/PvP 시스템.

개요
A flagship instanced event for a Classic server: a rift that opens on a schedule and scales to the party that enters it.
과제
The server wanted a signature piece of content that worked for both small groups and organized clans, without splitting the reward economy or becoming a lag source.
우리의 해결책
We built an instance engine with dynamic difficulty scaling, wave and boss phases, optional PvP layers and a reward system tied to a custom currency with sinks. Instances are pooled and cleaned up deterministically.
주요 기능
- Scheduled openings with server-wide announcements
- Difficulty scaling by party size and gear
- Multi-phase encounters with mechanics
- Optional PvP modifiers for higher rewards
- Custom currency with economy sinks
- Deterministic instance lifecycle
이 사례 연구는 L2Developers가 제공하는 작업의 유형과 규모를 설명합니다. 세부 사항은 대표적인 예시입니다.
다음 프로젝트Eclipse Launcher

