이벤트Classic2022
맞춤 이벤트 엔진
예약 및 즉석 이벤트를 실행하기 위한 구성 가능한 엔진.

개요
A reusable event framework for a Classic server that was maintaining a dozen separate one-off event scripts.
과제
Every event was its own script with copy-pasted scheduling, rewards and announcements. Fixing a bug meant fixing it a dozen times.
우리의 해결책
We built one event engine handling scheduling, registration, teams, scoring, rewards and announcements, with events defined as small config-driven modules. Existing events were ported onto it.
주요 기능
- Unified scheduler and registration
- Team, arena and free-for-all modes
- Configurable scoring and rewards
- Announcement and countdown system
- Event modules in a few dozen lines each
- Admin start/stop/force controls
이 사례 연구는 L2Developers가 제공하는 작업의 유형과 규모를 설명합니다. 세부 사항은 대표적인 예시입니다.
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