EventsClassic2022
Custom Event Engine
A configurable engine for running scheduled and on-demand events.

Overview
A reusable event framework for a Classic server that was maintaining a dozen separate one-off event scripts.
The challenge
Every event was its own script with copy-pasted scheduling, rewards and announcements. Fixing a bug meant fixing it a dozen times.
Our solution
We built one event engine handling scheduling, registration, teams, scoring, rewards and announcements, with events defined as small config-driven modules. Existing events were ported onto it.
Key features
- Unified scheduler and registration
- Team, arena and free-for-all modes
- Configurable scoring and rewards
- Announcement and countdown system
- Event modules in a few dozen lines each
- Admin start/stop/force controls
This case study describes the type and scope of work L2Developers delivers. Details are representative.
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